Portfolio

I do a little bit of everything aside from writing, switching between hobbies or research topics in my down time. This gives me the opportunity to take a more holistic approach to any project I undertake as well as adding different perspectives to my work.

This website is also designed and managed by me.

EditingDust Jacket DesignDigital ArtMixed Media3D ModelingVideo Game WritingProduct Design

Editing

Dust Jacket Design

The Orphan’s Code was published in 2018 with a different cover. In 2019 I redesigned the covers of the trilogy to a more modern look. The Sword and the Rose was first published in 2020, and Blood and Fire will be released in 2022.
The full dust jacket for the second book in the series.
Dust Jackets for Six of Crows and Crooked Kingdom.
Black and White editions of the same jackets.
Raybearer dust jacket design.
A gold-foil special edition set of dust jackets for the Inheritance series by Christopher Paolini. This is the full dust jacket for Inheritance.
The full Inheritance set on display.
A special edition set of dust jackets for The Folk of the Air series by Holly Black.
The full dust jacket for The Cruel Prince. Each book had a different quote on the back.
A set of ASOIAF dust jackets for a customer who requested a “simple and clean” design.
A set of dust jackets for the Caraval series by Stephanie Garber.
Caraval’s dust jacket. Each dust jacket had edges designed to make it look like a carnival ticket.
A specialty set of dust jackets for the entirety of Tolkein’s works, including the Silmarillion, the Lord of the Rings trilogy, and the Hobbit.
A dust jacket made for The Invisible Life of Addie Larue by V.E. Schwab

Digital Art

A poster I drew for The Orphan’s Code
The cover illustration for a children’s book that I am working on for my son.
A spread from within the book
Experimenting with a different art style for a Raybearer dust jacket.
Applying a tattoo-artist style to Six of Crows and Crooked Kingdom.

Mixed Media

Sprayed Edges sold in my Etsy shop, created using handmade stencils and an airbrush.

3D Modeling

Prototype model created with Blender
Closeup

Video Game Writing

A brief clickthrough of the first part of a video game script I made using Articy.